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IIITesTerIII

596 Game Reviews

252 w/ Responses

SImple, but fun Christmas-themed game! For how simple it is, it's quite entertaining and addictive, I like it ^_^ You managed to combine the game components in a way where everything is kept simple but is rather fun. Nice job! ;)

Well, don't know what else to say... Maybe just expand the game a bit by adding more features to it? Or I'll just check out another interesting game by you ;^

Metellus1998 responds:

Thanks for your Feedback this game was made in a 2 week GameJam at our Gamedesign School in Colonge, Germany. For the short time we hade we are very proud of what came out of it.


We are currently looking into the things we could add to the game:)

Delicious! Pancakeria is a big jump from the previous games regarding the features... the mini-games in this one are a big one and I really like the pancake mechanic along with the drinks, though I kinda gave up after rank 15 since it just became too tedious and hard, the mini-games, the drink section, the impatient customers...

Still, nevertheless, awesome game! Far more interesting than all the previous "Papa's" games, though I know for a fact that the newer ones are even more packed with features. Can't wait to check them out too :3

Excellent design on this game! ;) The menu looked epic and the attacks and different looks from both players are also pretty neat.
The game is visually very appealing, but it falls somewhat short in other aspects... it's pretty slow in rendering the animation and the stage is quite small. Those things combined together make it difficult to enjoy the combat system.

Also, kinda unfortunate that the only option to really play the game is with another player. 2-player modes are great, but it's better as extra rather than something your game relies on, since players who are by theirselves can't really play like that :(

Overall, the game looks dope in some aspects, but in general it's not too polished. Could use some work to improve the overall game experience ( faster speed, more controls ) and just make it more "playable" in general. ;)

artcupper responds:


Thank you very much for your comment, the truth this time at a very early stage, I am working hard to achieve a more polished result!

Cool! The game has a very neat sketch art style, with very polished and satisfying sound effects and animations. Seems to be a really cool game, I'd definitely like to play it for a bit longer, but the gameplay seems quite tricky :(
At first I didn't get how it works, but then I just messed around and read the actual game description and figured out that I aparently need to time my attacks and like get into a rhythm, but it just seemed like I always got stunned or wasn't able to perform normal combos, no matter what...

A tutorial for the game at the start or some small gameplay tweaks/more explanations would be very appreciated. Nevertheless, this looks like a really cool mobile game ^_^

KayPacha responds:

We have some problems with the initial page of instructions on web, so we could not place it. If you try the mobil version you will see cool instructions. We are really grateful for your comment, when you miss attacks (that means click or tap anything except the enemies) the bar will back off until stunned. Thanks for your feedback.

Great demo so far! This platformer looks really nice and polished ^_^
I'd definitely like to explore its world a bit more, but I just got a little bit confused in some parts and wasn't able to go further. It was partially due to how incovenient jumping on the platforms was.

I think that could be made a tad bit smoother. Oh, also, my game seems to get a bit slow after biting a creature, I'm not sure if this is a lag, effect or if I'm not just imagining things xD

Awesome job, nevertheless! ;)

Basic, but pretty addictive time waster! Played this for solid 10 minutes :D It's pretty fun, easy, relaxing and the different food pieces prevent it from becoming too repetitve within the first 2 minutes.

However, it's still VERY simple and I would suggest to add more features to it ( well, standard things like powerups, more food slices, ability to actually lose ) and so on. Also, while I stated that it isn't too repetitve, it is repetitive.
xD

Erigatohishima responds:

You can loose,Tho it's intentionally easier for the first few rounds to not make things too hard for some players before they really get the hang of things,I'm not sure what type of powerups i could add to the game without going overboard so i'll have to think about this carefully and More food slices i can do.

Woah! This is a really cool platformer! I really like it's simplicity. The background creates fantastic visuals with those gradients and moving circles. The gameplay is also really epic, I feel like a superhero with that dash ability ^_^
That's a really nice game ;)

Seeing that this is your first submission on the site, if got to admit, this looks incredible! The visuals are very detailed and the athmosphere is pretty dark and spooky 0_0 The visuals on the game were great and I even liked the unexpected twists that came, like when you fell from one platform at a point and also how the game ended :D

Only thing bothering me was the speed. I'd speed the game up a little.
Besides that, this is some great work! Have you developed all the game's pieces by yourself? ^^

NikSaints responds:

Thanks, I did. But it is yet not finished version of a game.:)

Oh man, this game is quite hard! :D I'm already stuck on the fourth level... It looks really nice though, the level design and all the effects/colors provide a brilliant game design.
The game in general feels really polished and there are no areas which seem to be lacking anything important.
I'd suggest (maybe) improving the controls a bit and make them swifter/smoother so that you can control your cube better and not die as often ^_^

Awesome job! I'd definitely like seeing another nice project by you ;)

Not bad! I've expected some REALLY cheap rip-off of minecraft (thought, I guess this falls under a somewhat similar category, almost xD) but this was actually a rather polished game, and got me intrigued in the very first minutes. The way how the map is built, how you can punch trees to their death and get useful stuff from them was quite reminiscent of Minecraft. Even the mobs, The evil mobs.

Nice work on this! I bet that if I'd played it longer I would've gotten to see even more cool stuff ^_^

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